Version 1.2.2
Graphic:
- Multiplayer mode with split screen (up to 4 players)
- Mirror for driver's views (Thanks to Paolo Leoncini for his explanations on PLIB mailing list)
Control:
- Support for multiple joysticks
- Separate control configuration by player
Tracks:
- New track (unfinished) "Spring"
- Modified versions of e-track-4, e-track-6 and mixed-1
Cars:
- K/Cendra cars packs with cool 60's cars
- 406 Peugeot
Version 1.2.1
Control:
- Keyboard control now available.
Version 1.2.0
Display:
- True full screen mode for Windows.
- Full screen mode for Linux (partly working).
Graphic:
- Inside view camera fixed.
- Lighting enabled (by Christophe)
- Objects strips and normals recalculated (by Christophe)
- Multitexturing (by Christophe)
- LOD on the cars based on the size on the screen.
Races
- Qualifications
- Points and standings
- Championship
Controls:
- Configuration and calibration screens for mouse control.
Tracks:
- Super Cool g-track-3 from Christophe.
Version 1.1.0a
Compilation:
- Configuration for PLIB 1.5 updated.
Version 1.1.0 codename Titouan:
System:
- Windows 9x port by Christophe "Guions" Guionneau, including VC++6.0 project files.
- Support of Windows XP and 2000 (untested on NT)
- Use of GLUT for Win32 from Nate Robins (works on all Windows versions)
Graphic:
- Lights, Smoke and skid marks by Guions.
- Shadows are enhanced, with less display bug.
- Support of png image format in .ac files.
- Correction of png loading code (now compatible with transparent images generated by The Gimp).
- One level of LOD based on the size of the cars on the screen.
Simulation:
- Better stability of the cars at rest.
- New aerodynamics model for the ground effect.
- Time control with +/- keys during race.
Controls:
- Support of game-pads and mouse to drive the cars in addition to the current steering wheel support.
- Support of multiple controllers.
Tracks:
- Trees without black outline, many thanks to Steve Baker for his valuable explanations :-)
- Michigan Speedway is now usable, the cars don't fly away anymore.
- Tracks sorted in categories (Oval, Road and Dirt)
- New track format allowing kerbs and side walls
- Track editor (work in progress)
- Cool g-track-2 from Christophe.
Cars:
- New McLaren F1, 360 modena, Lotus GT1, buggy and acura skins from Jean-Christophe "Skinner" Durieu.
- New Porsche GT1 and Mercedes CLK DTM from Christophe "Guions" Guionneau.
- New 360 modena from Eric "Damned" Espie.
- New Jaguar XJ-220 derived from a model done by ViPeR and skinned by Guions.
- 3D models enhanced (less visual defaults).
- Rally cars pack from a Car development cooperation of Patwo Design.
Robots:
- Berniw(s) enhanced (a lot :-)).
- Inferno familly grows up.
GUI:
- Drivers selection enhanced, now the cars and categories are displayed for the selected robot and the keyboard can be used to navigate in the scroll lists.
- Track selection now shows the info on the track plus a map.
- Laps number or race distance is now configurable in an option screen.
- Race messages are displayed during Quick Race.
- Display options for field of view, and amount of smoke and skid marks.
Bug Corrections:
Version 1.0.0:
Robots:
- New robots (berniw) by Bernhard Wymann from Switzerland :-)
- New version of K1999 provided by Rémi Coulom (nascar and buggy cars)
- New robot Inferno based on Tanhoj code with a McLaren F1 (which is not a formula one !) car
Cars:
- New car model Alfa Romeo 155 V6 Ti DTM generously donated by Andrea Alfieri
(look here to see this superb model).
- New car model (corvette derived from a model taken on 3D Cafe).
Game/Simulation:
- The cars are removed when out of fuel.
- Engine now react better when down shifting, (no more high revving).
- A little more stability added at rest, but not yet convincing.
- New instrument panel
- New TV director view (F11) that select automaticaly the car to view according to the action on the track.
Tracks:
- Wheel-1, Dirt-3, Dirt-4, Dirt-6 enhanced.
Bug corrections:
Last modified: Fri Aug 29 22:56:44 CEST 2003